One Night Ultimate Werewolf

As I’ve written about before, I’m a fan of Werewolf. In fact, as part of a leadership training program I developed several years ago, we made the class of leads-to-be play Werewolf because it’s, well, a great way to see how people lie.

There are problems with the classic game as written about on Boing Boing:

The two biggest problems with classic Werewolf are the need for a non-playing moderator, and the fact that players who are killed early in the game (sometimes before they get a chance to do anything at all) are in for lots of downtime.

One Night Ultimate Werewolf gets around some of the annoying parts of the classic game by making the game fast and eliminating the need for a moderator – I’m going to give it a whirl. Still, I like the longer running games where there is ongoing complex battle of wills involving the remaining players. When the game goes on for many nights, you get to see how someone truly… lies.

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